{-# LANGUAGE PartialTypeSignatures, MultiParamTypeClasses, DeriveGeneric, DefaultSignatures, FlexibleContexts, Strict #-}
module Analysis.Propagation (
Propagator(..),
do_prop,
supremum
) where
import Base
import Analysis.Context
import Data.ControlFlow
import qualified Data.Map as M
import qualified Data.Set as S
import qualified Data.IntMap as IM
import qualified Data.IntSet as IS
import Data.Foldable (find)
import Control.Monad.State.Strict hiding (join)
import Debug.Trace
import qualified X86.Instruction as X86
class (Show pred) => Propagator ctxt pred where
tau :: ctxt -> [X86.Instruction] -> Maybe [X86.Instruction] -> pred -> (pred,S.Set VerificationCondition)
join :: ctxt -> pred -> pred -> pred
implies :: ctxt -> pred -> pred -> Bool
supremum :: Propagator ctxt pred => ctxt -> [pred] -> pred
supremum :: ctxt -> [pred] -> pred
supremum ctxt
ctxt = (pred -> pred -> pred) -> [pred] -> pred
forall (t :: * -> *) a. Foldable t => (a -> a -> a) -> t a -> a
foldr1 (ctxt -> pred -> pred -> pred
forall ctxt pred.
Propagator ctxt pred =>
ctxt -> pred -> pred -> pred
join ctxt
ctxt)
out_edges :: CFG -> Int -> Set (Int, Int)
out_edges CFG
g Int
v = [(Int, Int)] -> Set (Int, Int)
forall a. Ord a => [a] -> Set a
S.fromList ([(Int, Int)] -> Set (Int, Int)) -> [(Int, Int)] -> Set (Int, Int)
forall a b. (a -> b) -> a -> b
$ [Int] -> [Int] -> [(Int, Int)]
forall a b. [a] -> [b] -> [(a, b)]
zip (Int -> [Int]
forall a. a -> [a]
repeat Int
v) ([Int] -> [(Int, Int)]) -> [Int] -> [(Int, Int)]
forall a b. (a -> b) -> a -> b
$ IntSet -> [Int]
IS.toList (IntSet -> [Int]) -> IntSet -> [Int]
forall a b. (a -> b) -> a -> b
$ CFG -> Int -> IntSet
post CFG
g Int
v
propstate_m :: (a, b, c) -> a
propstate_m (a
m,b
bag,c
vcs) = a
m
propstate_bag :: (a, b, c) -> b
propstate_bag (a
m,b
bag,c
vcs) = b
bag
propstate_vcs :: (a, b, c) -> c
propstate_vcs (a
m,b
bag,c
vcs) = c
vcs
pick_edge_from_bag :: State (IM.IntMap pred, S.Set (Int,Int), S.Set VerificationCondition) (Maybe ((Int,Int), S.Set (Int,Int)))
pick_edge_from_bag :: State
(IntMap pred, Set (Int, Int), Set VerificationCondition)
(Maybe ((Int, Int), Set (Int, Int)))
pick_edge_from_bag = do
(IntMap pred
m,Set (Int, Int)
bag,Set VerificationCondition
_) <- StateT
(IntMap pred, Set (Int, Int), Set VerificationCondition)
Identity
(IntMap pred, Set (Int, Int), Set VerificationCondition)
forall s (m :: * -> *). MonadState s m => m s
get
case ((Int, Int) -> Bool) -> Set (Int, Int) -> Maybe (Int, Int)
forall (t :: * -> *) a. Foldable t => (a -> Bool) -> t a -> Maybe a
find (\(Int
v0,Int
v1) -> Int -> IntMap pred -> Bool
forall a. Int -> IntMap a -> Bool
IM.member Int
v1 IntMap pred
m) Set (Int, Int)
bag of
Just (Int, Int)
edge -> Maybe ((Int, Int), Set (Int, Int))
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition)
(Maybe ((Int, Int), Set (Int, Int)))
forall (m :: * -> *) a. Monad m => a -> m a
return (Maybe ((Int, Int), Set (Int, Int))
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition)
(Maybe ((Int, Int), Set (Int, Int))))
-> Maybe ((Int, Int), Set (Int, Int))
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition)
(Maybe ((Int, Int), Set (Int, Int)))
forall a b. (a -> b) -> a -> b
$ ((Int, Int), Set (Int, Int)) -> Maybe ((Int, Int), Set (Int, Int))
forall a. a -> Maybe a
Just ((Int, Int)
edge, (Int, Int) -> Set (Int, Int) -> Set (Int, Int)
forall a. Ord a => a -> Set a -> Set a
S.delete (Int, Int)
edge Set (Int, Int)
bag)
Maybe (Int, Int)
Nothing -> Maybe ((Int, Int), Set (Int, Int))
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition)
(Maybe ((Int, Int), Set (Int, Int)))
forall (m :: * -> *) a. Monad m => a -> m a
return (Maybe ((Int, Int), Set (Int, Int))
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition)
(Maybe ((Int, Int), Set (Int, Int))))
-> Maybe ((Int, Int), Set (Int, Int))
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition)
(Maybe ((Int, Int), Set (Int, Int)))
forall a b. (a -> b) -> a -> b
$ Set (Int, Int) -> Maybe ((Int, Int), Set (Int, Int))
forall a. Set a -> Maybe (a, Set a)
S.minView Set (Int, Int)
bag
prop :: Propagator ctxt pred => ctxt -> CFG -> State (IM.IntMap pred, S.Set (Int,Int), S.Set VerificationCondition) ()
prop :: ctxt
-> CFG
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition) ()
prop ctxt
ctxt CFG
g = do
Maybe ((Int, Int), Set (Int, Int))
pick <- State
(IntMap pred, Set (Int, Int), Set VerificationCondition)
(Maybe ((Int, Int), Set (Int, Int)))
forall pred.
State
(IntMap pred, Set (Int, Int), Set VerificationCondition)
(Maybe ((Int, Int), Set (Int, Int)))
pick_edge_from_bag
case Maybe ((Int, Int), Set (Int, Int))
pick of
Maybe ((Int, Int), Set (Int, Int))
Nothing ->
()
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition) ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()
Just ((Int
v0,Int
v1),Set (Int, Int)
bag') -> do
IntMap pred
m <- ((IntMap pred, Set (Int, Int), Set VerificationCondition)
-> IntMap pred)
-> StateT
(IntMap pred, Set (Int, Int), Set VerificationCondition)
Identity
(IntMap pred)
forall s (m :: * -> *) a. MonadState s m => (s -> a) -> m a
gets (IntMap pred, Set (Int, Int), Set VerificationCondition)
-> IntMap pred
forall a b c. (a, b, c) -> a
propstate_m
let p :: pred
p = [Char] -> IntMap pred -> Int -> pred
forall p. [Char] -> IntMap p -> Int -> p
im_lookup [Char]
"v0 must have predicate" IntMap pred
m Int
v0
let (pred
q,Set VerificationCondition
vcs') = ctxt
-> [Instruction]
-> Maybe [Instruction]
-> pred
-> (pred, Set VerificationCondition)
forall ctxt pred.
Propagator ctxt pred =>
ctxt
-> [Instruction]
-> Maybe [Instruction]
-> pred
-> (pred, Set VerificationCondition)
tau ctxt
ctxt (CFG -> Int -> [Instruction]
fetch_block CFG
g Int
v0) ([Instruction] -> Maybe [Instruction]
forall a. a -> Maybe a
Just ([Instruction] -> Maybe [Instruction])
-> [Instruction] -> Maybe [Instruction]
forall a b. (a -> b) -> a -> b
$ CFG -> Int -> [Instruction]
fetch_block CFG
g Int
v1) pred
p
((IntMap pred, Set (Int, Int), Set VerificationCondition)
-> (IntMap pred, Set (Int, Int), Set VerificationCondition))
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition) ()
forall s (m :: * -> *). MonadState s m => (s -> s) -> m ()
modify (\(IntMap pred
m,Set (Int, Int)
_,Set VerificationCondition
vcs) -> (IntMap pred
m,Set (Int, Int)
bag', Set VerificationCondition
-> Set VerificationCondition -> Set VerificationCondition
forall a. Ord a => Set a -> Set a -> Set a
S.union Set VerificationCondition
vcs Set VerificationCondition
vcs'))
pred
-> Int
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition) ()
forall (m :: * -> *) a c.
(MonadState (IntMap a, Set (Int, Int), c) m, Propagator ctxt a) =>
a -> Int -> m ()
add_predicate pred
q Int
v1
ctxt
-> CFG
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition) ()
forall ctxt pred.
Propagator ctxt pred =>
ctxt
-> CFG
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition) ()
prop ctxt
ctxt CFG
g
where
add_predicate :: a -> Int -> m ()
add_predicate a
q Int
v1 = do
(IntMap a
m,Set (Int, Int)
bag,c
vcs) <- m (IntMap a, Set (Int, Int), c)
forall s (m :: * -> *). MonadState s m => m s
get
case Int -> IntMap a -> Maybe a
forall a. Int -> IntMap a -> Maybe a
IM.lookup Int
v1 IntMap a
m of
Maybe a
Nothing -> do
(IntMap a, Set (Int, Int), c) -> m ()
forall s (m :: * -> *). MonadState s m => s -> m ()
put (Int -> a -> IntMap a -> IntMap a
forall a. Int -> a -> IntMap a -> IntMap a
IM.insert Int
v1 a
q IntMap a
m, Set (Int, Int) -> Set (Int, Int) -> Set (Int, Int)
forall a. Ord a => Set a -> Set a -> Set a
S.union Set (Int, Int)
bag (Set (Int, Int) -> Set (Int, Int))
-> Set (Int, Int) -> Set (Int, Int)
forall a b. (a -> b) -> a -> b
$ CFG -> Int -> Set (Int, Int)
out_edges CFG
g Int
v1, c
vcs)
Just a
p -> do
if ctxt -> a -> a -> Bool
forall ctxt pred.
Propagator ctxt pred =>
ctxt -> pred -> pred -> Bool
implies ctxt
ctxt a
p a
q then
() -> m ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()
else do
let j :: a
j = ctxt -> a -> a -> a
forall ctxt pred.
Propagator ctxt pred =>
ctxt -> pred -> pred -> pred
join ctxt
ctxt a
p a
q
(IntMap a, Set (Int, Int), c) -> m ()
forall s (m :: * -> *). MonadState s m => s -> m ()
put (Int -> a -> IntMap a -> IntMap a
forall a. Int -> a -> IntMap a -> IntMap a
IM.insert Int
v1 a
j IntMap a
m,Set (Int, Int) -> Set (Int, Int) -> Set (Int, Int)
forall a. Ord a => Set a -> Set a -> Set a
S.union Set (Int, Int)
bag (Set (Int, Int) -> Set (Int, Int))
-> Set (Int, Int) -> Set (Int, Int)
forall a b. (a -> b) -> a -> b
$ CFG -> Int -> Set (Int, Int)
out_edges CFG
g Int
v1, c
vcs)
do_prop :: Propagator ctxt pred =>
ctxt
-> CFG
-> Int
-> pred
-> (IM.IntMap pred, S.Set VerificationCondition)
do_prop :: ctxt
-> CFG -> Int -> pred -> (IntMap pred, Set VerificationCondition)
do_prop ctxt
ctxt CFG
g Int
entry pred
p =
let (IntMap pred
m,Set (Int, Int)
_,Set VerificationCondition
vcs) = State (IntMap pred, Set (Int, Int), Set VerificationCondition) ()
-> (IntMap pred, Set (Int, Int), Set VerificationCondition)
-> (IntMap pred, Set (Int, Int), Set VerificationCondition)
forall s a. State s a -> s -> s
execState (ctxt
-> CFG
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition) ()
forall ctxt pred.
Propagator ctxt pred =>
ctxt
-> CFG
-> State
(IntMap pred, Set (Int, Int), Set VerificationCondition) ()
prop ctxt
ctxt CFG
g) ((IntMap pred, Set (Int, Int), Set VerificationCondition)
-> (IntMap pred, Set (Int, Int), Set VerificationCondition))
-> (IntMap pred, Set (Int, Int), Set VerificationCondition)
-> (IntMap pred, Set (Int, Int), Set VerificationCondition)
forall a b. (a -> b) -> a -> b
$ (Int -> pred -> IntMap pred
forall a. Int -> a -> IntMap a
IM.singleton Int
entry pred
p, CFG -> Int -> Set (Int, Int)
out_edges CFG
g Int
entry, Set VerificationCondition
forall a. Set a
S.empty) in
(IntMap pred
m,Set VerificationCondition
vcs)